University of Nottingham Ningbo China
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Featured Articles

Shift-Life Interactive Art: Mixed-Reality Artificial Ecosystem Simulation, MIT Press Presence

The article presents an Art-Science collaboration project, transposing Duchampian ideas and Darwin’s theory of evolution into a Mixed Reality installation which users could interact with by engaging with virtual creatures using physical props. The project was exhibited during Darwin’s bicentenary exhibition at Shrewsbury, England in 2009. 

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Publications (by year)

2018

  • Sun H.L., Ch’ng E., Yong X., Garibaldi J.M., See S., Chen D.B. (2018) A fast community detection method in bipartite networks by distance dynamics, Physica A: Statistical Mechanics and its Applications 496, p108-120.
  • Ch’ng, E, Harrison D., Moore S. (to appear) Shift-Life Interactive Art: Mixed-Reality Artificial Ecosystem Simulation, Special Issue on Arts, Aesthetics, and Performance in VR and Telepresence, PRESENCE: Teleoperators & Virtual Environments 26(2), MIT Press

2017

  • Ch’ng E., Yang Z., See S., (2017) Real-Time GPU-Accelerated Social Media Sentiment Processing and Visualization, The 21st International Symposium on Distributed Simulation and Real Time Applications (DS-RT) October 18-20, 2017, Rome, Italy.
  • Sun, H. L., Ch’ng, E., Yong, X., Garibaldi, J. M., See, S., & Chen, D. B. (2017). An improved game-theoretic approach to uncover overlapping communities. International Journal of Modern Physics C28(09), 1750112.
  • Leow F.T., Ch’ng E., Zhang T., Cai S. and See S. (2017) “In-The-Wild” Observation and Evaluation of a Chinese Heritage VR Environment with the HTC VIVE, International Conference on Virtual Systems and Multimedia VSMM 2017, 31 Oct – 2 Nov 2017, Dublin, Ireland.
  • Collins T., Woolley S.I., Gehlken R.E. and Ch’ng E. (2017) Computational Aspects of Model Acquisition and Join Geometry for the Virtual Reconstruction of the Atrahasis Cuneiform Tablet, International Conference on Virtual Systems and Multimedia VSMM 2017, 31 Oct – 2 Nov 2017, Dublin, Ireland.
  • Fu X, Ch’ng E., Aickelin U, See S (2017) CRNN: A Joint Neural Network for Redundancies Detection, 3rd IEEE Conference on Smart Computing, SmartComp’17, Hong Kong 29-31 May 2017
  • Woolley SI, Ch’ng E, Hernandez-Munoz L, Gehlken E, Collins T, Nash D, Lewis A and Hanes L (2017) A Collaborative Artefact Reconstruction Environment, British Computer Society HCI, 3-6 July 2017, Sunderland UK
  • Fu X, Ch’ng E., Aickelin U, See S (2017) CRNN: A Joint Neural Network for Redundancies Detection, 3rd IEEE Conference on Smart Computing, SmartComp’17, Hong Kong 29-31 May 2017
  • A.S. Wilson, T. Sparrow, A. Murgatroyd, E. Faber, V. Gaffney, C. Gaffney, R. Bates, E. Ch’ng, R. Cuttler, G. Sears (2017) Curious Travellers – repurposing imagery to manage and interpret threatened monuments, sites and landscapes, Global Archaeology – Threats & Solutions CIfA 2017 Annual Conference, University of Newcastle, 19-21 April 2017

2016

  • Gaffney C., Gaffney V., Neubauer W., Ch’ng E., Goodchild H., Murgatroyd P., Sears G., Kirigin B., Milosevic A., and White R. (2016) Cityscapes without figures: geophysics, computing and the future of urban studies, in Federica Boschi ed., Looking to the Future, Caring for the Past: Preventive archaeology in Theory and Practice, Bononia University Press.
  • Ch’ng E., Gaffney VL, Garwood P, Chapman H, Bates R, and Neubauer W (2016) Merging the Real with the Virtual: Crowd Behaviour Mining with Virtual Environments, 22nd Int’ Conference on Virtual Systems & Multimedia VSMM2017, 17-21 Oct. Kuala Lumpur.
  • Gaffney VL, Bates R, Ch’ng E, Cuttler R, Gaffney C and Wilson A (2016) BradPhys to BradViz! or From Archaeological Science to Heritage Science? Keynote paper. 22nd Int’ Conference on Virtual Systems & Multimedia VSMM2017, 17-21 Oct. Kuala Lumpur.
  • Li, B., Ch’ng, E., Chong, A.Y-L., Bao, H., Predicting online e-marketplace sales performances: A big data approach, Computers & Industrial Engineering (2016)
  • Li M, Ch’ng E, Chong AYL, See S (2016) Twitter Sentiment Analysis of the 2016 Presidential Election Using an Emoji Training Heuristic, Applied Informatics and Technology Innovation Conference (AITIC 2016), Newcastle, Australia, 22-24 Nov. 2016. 
  • Li M, Ch’ng E, Chong AYL, See S (2016) The New Eye of Smart City Novel Citizen Sentiment Analysis in Twitter, Fifth International Conference on Audio, Language and Image Processing, ICALIP 2016, Shanghai China, 11-12 July, 2016.
  • Gehlken R.E., Collins T., Woolley SI, Ch’ng E., Hanes L, Hernandez-Munoz L., and Lewis A. (2016) From Uruk to Ur: Automated Matching of Virtual Tablet Fragments, Rencontre Assyriologique Internationale, Philadelphia, 11-15, July 2016

2015

  • Ch’ng, E. (2015) Crowd Behaviour Mining with Virtual Environments, invited article, PRESENCE 24(4), p347–358 [pdf]
  • Ch’ng E. (2015). Virtual Heritage: Cultural Agents, Environments and Objects [Guest editor’s introduction, Special Issue on Virtual Heritage: Cultural Agents, Environments and Objects]. Presence: Teleoperators and Virtual Environments, 24(3), p. iii-viii.
  • Ch’ng E. (2015). Guest Editor, Special Issue on Virtual Heritage: Cultural Agents, Environments and Objects. Presence: Teleoperators and Virtual Environments, 24(3).
  • Ch’ng E. (2015) Social Information Landscapes: Automated Mapping of Large Multimodal, Longitudinal Social Networks, Industrial Management & Data Systems, Vol. 115 Iss: 9, pp.1724 – 1751 [Link to Article]
  • Ch’ng E and Cooke N. (2015) User Study on 3D Multitouch Interaction (3DMi) and Gaze on Surface Computing, DUXU 2015, Part II: Design, User Experience, and Usability: Users and Interactions, Chapter No: 41, Springer LNCS9487.
  • Cheshmehzangi, A., Ch’ng, E., and Adkins, D. A. (2015) Capturing the Realities through Digital Preservation and Scanning Techniques: The case of ZouMaTang Ancient Village, China, in proceedings of REHAB2015, Green Lines Institute, Volume 2, pp. 633-644
  • Li, B., Chong, A.Y.L., Ch’ng, E. (2015), “What Triggers Sharing in Viral Marketing? The Role of Emotion and Social Feature”. Pacific Asia Conference on Information Systems (PACIS) 2015, Singapore.
  • Chong, AYL., Ch’ng E., Li, B., Lee, F., (2015) Predicting consumer product demands via Big Data: the roles of online promotional marketing and online reviews, International Journal of Production Research
  • Chong, AYL., Ngai, E.M.M, Ch’ng E., Li, B., Lee, F.(2015) Predicting online product sales via online reviews, sentiments, and promotion strategies: A big data architecture and neural network approach, International Journal of Operations and Production Management
  • Li M., Zhai S., Ch’ng E., Li B. and See S. (2015) Monitoring Alcohol Consumption and Online Sentiment Using Big Data, Special Session on Big Data in the Digital Economy, the Ninth International Conference on Operations and Supply Chain Management, Ningbo, China, July 13-15
  • Fu X., Ch’ng E. and See S.(2015) Large Scale First Story Detection On Social Media Contexts Via Incremental Term Frequency Inverse Document Frequency Based Statistical Approach, Special Session on Big Data in the Digital Economy, The Ninth International Conference on Operations and Supply Chain Management, Ningbo, China, July 13-15
  • Sun H.L., Ch’ng E., See S. (2015) A Proposition for Visualisation of Evolving Virtual Communities as Large Social Networks, Special Session on Big Data in the Digital Economy, The Ninth International Conference on Operations and Supply Chain Management, Ningbo, China, July 13-15
  • Li B., Liu M.J., Chong A.Y.L., Lee F. and Ch’ng E. (2015) The Role of Service Recovery in Negative Word of Mouth Communication, Special Session on Big Data in the Digital Economy, The Ninth International Conference on Operations and Supply Chain Management, Ningbo, China, July 13-15
  • Li M., Ch’ng E., Li B. and Zhai S. (2015) Social-Cultural Monitoring of Smart Cities using Big Data Methods: Alcohol Consumption and Sentiments, 3rd International Conference on Smart Sustainable City and Big Data 27-28 July 2015, Shanghai, China
  • Fu, Xinyu, Ch’ng E., Aickelin U. and Zhang L. (2015) An Improved System for Sentence-Level Novelty Detection in Textual Streams, 3rd International Conference on Smart Sustainable City and Big Data July 27-28,2015,Shanghai,China
  • Ch’ng E. (2015) The Bottom-Up Formation and Maintenance of a Twitter Community: Analysis of the #FreeJahar Twitter Community, Industrial Management & Data Systems 115(4), p.612-624. [Link to Article]
  • Ch’ng E. (2015) Local Interactions and the Emergence and Maintenance of a Twitter Small-World Network, Social Networking 4(2), p.33-40. [Link to Article]

2014

  • Ch’ng E., Gaffney, V.L. and Hakvoort, G. (2014) Stigmergy in Comparative Settlement Choice and Palaeoenvironment Simulation, Complexity 21(3), p.59-73.
  • Ch’ng E., Woolley S.I., Munoz L.H., Lewis A., Gehlken E. and Collins T. (2014) The Development of a Collaborative Virtual Environment for 3D Reconstruction of Cuneiform Tablets, 20th International Conference on Virtual Systems and Multimedia, VSMM 2014, Hong Kong, 9-12 December 2014.
  • Collins T., Woolley S.I., Ch’ng E., Gehlken E., Lewis A. and Munoz L.H. (2014) Computer-Assisted Reconstruction of Virtual Fragmented Cuneiform Tablets, 20th International Conference on Virtual Systems and Multimedia, VSMM 2014, Hong Kong, 9-12 December 2014.
  • E. Gehlken, S. I. Woolley, T. Collins, and E. Ch’ng, “Automated Joining of Cuneiform Tablet Fragments,” Nouvelles Assyriologiques Brèves et Utilitaires [NABU 2014/73], awaiting publication, 2014.
  • Lewis A., Woolley S.I., Ch’ng E., Gehlken, R.E. (2015) Methods of Cuneiform Tablet Reconstruction in Virtual and Real World Environments, Journal of Archaeological Science 53 (January 2015), p. 156–165.
  • Ch’ng E, Gaffney VL, Chapman HP (2014) From Product to Process: New Directions in Digital Heritage. In: Din H, Wu S, editors. Digital Heritage and Culture : Strategic and Implementation. World Scientific. pp. 219–243.
  • E. Ch’ng (2014) The Value of Using Big Data Technology in Computational Social Science, The 3rd ASE Big Data Science Conference, 4-7 August 2014, Tsinghua University Beijing China.

2013

  • Ch’ng, E., Gaffney, V.L. and Chapman, H. (2013) Visual Heritage in the Digital Age, Springer Cultural Computing Series. [link]
  • Yusof, H., Ch’ng E. and Barber, C. (2013) Human Sensing for Tabletop Entertainment System, International Conference on Context-Aware Systems and Applications, ICCASA 2013, Phu Quoc, Vietname, 25-26 November 2013
  • Hakvoort, G., Beale, R. and Ch’ng, E. (2013) Connect and Connectivity: Revealing a World of Interactions, ACM SIGCHI, CHI2013, Paris France, 27 April – 2 May 2013.
  • V. Gaffney, S. Fitch, E. Ramsey, R. Yorston, E. Ch’ng, E. Baldwin, R. Bates, C. Gaffney, C. Ruggles, T. Sparrow, A. McMillan, D. Cowley, S. Fraser, C. Murray, H. Murray, E. Hopla and A. Howard (2013) ‘Time and a Place: A luni-solar ‘time-reckoner’ from 8th millennium BC Scotland’, Internet Archaeology 34 [link]
  • Ch’ng, E., Lewis, A.W., Ghelken, E., Woolley, S.I. (2013) A Theoretical Framework for Stigmergetic Reconstruction of Ancient Text, in Ch’ng, Gaffney, V.L. and Chapman, H. (Eds.), Visual Heritage in the Digital Age, Springer Cultural Computing Series.
  • Ch’ng, E. and Gaffney, V.L. (2013) Simulation and Visualisation of Agent Survival and Settlement Behaviours in the Hunter-Gatherer Colonisation of Mesolithic Landscapes, in Ch’ng, E., Gaffney, V.L. and Chapman, H. (Eds.), Visual Heritage in the Digital Age, Springer Cultural Computing Series.
  • Ch’ng, E. and Gaffney, V.L. (2013) Seeing Things: Heritage Computing and the Arts and Humanities in Ch’ng, E., Gaffney, V.L. and Chapman, H. (Eds.), Visual Heritage in the Digital Age, Springer Cultural Computing Series.
  • Ch’ng, E. (2013) Model Resolution in Complex Systems Simulation: Agent Preferences, Behaviour, Dynamics and N-Tiered Networks, Simulation: Transactions of the Society for Modeling and Simulation International, Volume 89 Issue 5 May 2013 pp. 634 – 658.