Yue Li is a PhD student at the International Doctoral Innovation Centre and a member of the NVIDIA Joint-Lab on Mixed Reality (NVIDIA Technology Centre). She graduated from the University of Nottingham Ningbo China in 2016 with a first-class degree in Computer Science. Her current research is in the development and application of Mixed Reality technologies in digital heritage and culture, under the supervision of Prof Eugene Ch’ng, Dr Sue Cobb and Prof Simon See.
Awards and Honours
- Vice-Chancellor's Medal, University of Nottingham, July 2016.
- Presidential Award for Outstanding Graduates, June 2016.
- Nottingham Advantage Award, June 2016.
- Outstanding Graduate of Zhejiang Province, April 2016.
- National Scholarship Award, November 2015.
Yue Li’s research interest is in the field of Human Computer Interaction (HCI), with particular emphasis on the Virtual Reality and Augmented Reality interfaces. Her research is focused on user experience design in facilitating social interactions between people to enhance ‘casual learning’ with cultural heritage objects. This involves a variety of activities including user-centred design, digital modelling, systems development, and the evaluation of usability and user experience, integrating qualitative and quantitative data and methodologies in research studies for the understanding of user behaviour.
Current research project
Although three-dimensional reconstructions of cultural heritage have been used by museums to visualise historical sites and artefacts, virtual reality and augmented reality technologies with social interaction support have not yet been widely applied. It is considered that increased presence capabilities via immersion, imagination and interaction offered by the mixed reality technologies, as well as the interactive interfaces that support social interaction, could offer significant contribution to enhance and augment the user experience through guided and exploratory virtual representation and (re)-experience(s) of historical content and contexts.
This research will consider the human factors related to the augmentation of visitor museum experiences facilitated by providing additional/alternative digital content that can be overlaid onto virtual environments, providing the user with a rich array of digital/sensory information through which they can explore alternative virtual reconstructions and experiences and engage with the social interactions around those objects.
Li Y., Ch'ng E., S. Cai and See S. (2018) Multiuser Interaction with Hybrid VR and AR for Cultural Heritage Objects. Digital Heritage 2018, 3rd International Congress & Expo, San Francisco, USA, 26-30 October 2018.
Cai S., Ch'ng E. and Li Y. (2018) A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage. Digital Heritage 2018, 3rd International Congress & Expo, San Francisco, USA, 26-30 October 2018.
Li Y., Tennent P., and Cobb S. (2018) Appropriate Control Methods for Mobile Virtual Exhibitions. VRTCH’18, Brasov, Romania, 29-30 May 2018.